保鲁夫操纵和游戏准备 Wolf Rigged and Game Ready


Here is my low-poly wolf model with some basic animations.

I modeled, textured and rigged this wolf in Blender  from 14.03.2011 to 05.04.2011.

Wolf animations:

  • Walk cycle
  • Run cycle
  • Sit
  • Creep cycles
  • Idle animation

  3d and animation preview on Sketchfab

  Control in Blender Game Engine:

  • Start the Game Engine : P key
  • Walk cycle : W key
  • Run cycle : E key
  • Creep cycle: R key
  • Sit animation : Spacebar


  Wolf test in Unreal 4 video

  Wolf test in Unity 5 video

  The rig in Blender

  More details

  • Polygons 1,567
  • Vertices 1,694
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed



Available formats:

  1. Blender (.blend)
  2. Autodesk FBX (.fbx)
  3. Unity 3D (.unitypackage)
  4. 3D Studio (.3ds)8 MB
  5. Collada (.dae)8 MB
  6. Alias/WaveFront Material (.mtl)
  7. OBJ (.obj)
  8. Alembic (.abc)
  9. DXF (.dxf)8 MB
  10. MilkShape 3D (.ms3d)
  11. Agisoft Photoscan (.ply)
  12. Stereolithography (.stl)
  13. VRML (.wrl, .wrz)
  14. DirectX (.X)
  15. X3D (.x3d)

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